AI Insights · Timothy · October 2024
Top 5 High Fantasy Games on iOS in Portugal Q3 2024
In Q3 2024, the top high fantasy games on iOS in Portugal showed varied trends in downloads, revenue, and active users, with notable performances from [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US) and [Coin Master](https://app.sensortower.com/overview/406889139?country=US).
During the third quarter of 2024, the leading high fantasy games on the iOS platform in Portugal displayed diverse performance metrics in terms of downloads, revenue, and weekly active users, as reported by Sensor Tower.
Coin Master from Moon Active experienced a declining trend in weekly revenue, starting at about $18.4K in early July and ending at approximately $11.7K by the end of September. Downloads fluctuated, with a notable drop to 151 in early September, before rising to 372 by the end of the month. Weekly active users remained relatively stable, with minor fluctuations around the 7K to 8K range.
Clash Royale by Supercell saw a peak in weekly revenue of $6.8K at the beginning of September, following a gradual increase from $2.6K in late July. Downloads showed significant growth towards the end of the quarter, reaching 2.1K in the final week of September. The game maintained a robust active user base, peaking at 79.1K in the last week of the quarter.
Supercell's Clash of Clans showed a fluctuating revenue pattern, with a high of $6.4K in the final week of September. Downloads were relatively stable, with minor variations, and weekly active users hovered around the 30K to 35K range, showing a slight upward trend by the end of the quarter.
Evony from TOP GAMES INC. demonstrated a consistent revenue trend, with figures ranging between $1.8K and $3.4K throughout the quarter. Downloads peaked at 878 in mid-August but declined to 267 by the end of September. Active users similarly peaked in mid-August at 2.7K, then saw a decrease towards the end of the quarter.
Lastly, Squad Busters also by Supercell, recorded a revenue high of $4.7K at the start of the quarter, with a general decline towards $2.7K by the end. Downloads began strong at 2.2K in early July but fell to 348 by the end of September. Weekly active users reflected a similar trend, starting at 12.1K and decreasing to 5.5K.
These insights are based on data from Sensor Tower, which offers more comprehensive analyses for those interested in the mobile app market performance.